Combat Medic (Feat): Difference between revisions

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[[Category:Epic Path]]
{{Template:Feats
[[Category:Feats]]
| Category=[[Category:Teamwork Feats]]
* ''Go back to the [[Epic Path]] page.''
| Flavor=You know the urgency of treating wounds in the heat of battle, applying first aid to your allies with such speed that you assure no one gets left behind.
* ''Go back to the [[Combat Feats]] page.''
| Prerequisites=Heal 5 ranks
 
| Benefit=Whenever you use Heal to provide first aid, treat caltrop wounds, or treat bleeds, bruised or poison conditions on an ally who also has this feat, you provoke no attacks of opportunity, and can take 10 on the check.
=== Combat Medic (Teamwork) ===
 
''You know the urgency of treating wounds in the heat of battle, applying first aid to your allies with such speed that you assure no one gets left behind.''
 
'''Prerequisites:''' Heal 5 ranks
 
'''Benefit:''' Whenever you use Heal to provide first aid, treat caltrop wounds, or treat bleeds, brused or poison conditions on an ally who also has this feat, you provoke no attacks of opportunity, and can take 10 on the check.


Unlike with other teamwork feats, allies that are paralyzed, stunned, unconscious, or cannot otherwise act still count for the purposes of this feat.
Unlike with other teamwork feats, allies that are paralyzed, stunned, unconscious, or cannot otherwise act still count for the purposes of this feat.
}}

Revision as of 02:25, 12 March 2016


You know the urgency of treating wounds in the heat of battle, applying first aid to your allies with such speed that you assure no one gets left behind.

Prerequisites: Heal 5 ranks

Benefit: Whenever you use Heal to provide first aid, treat caltrop wounds, or treat bleeds, bruised or poison conditions on an ally who also has this feat, you provoke no attacks of opportunity, and can take 10 on the check.

Unlike with other teamwork feats, allies that are paralyzed, stunned, unconscious, or cannot otherwise act still count for the purposes of this feat.