Composite Shortbow (Weapon): Difference between revisions

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Revision as of 11:30, 15 June 2020

Composite Shortbow 2-Hand Projectile / Martial [edit]
Composite Shortbow
Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
75 gp 1d4 1d6 1d10 x3 70 ft 2 lbs Piercing or by ammunition
Weapon Qualities: Mighty, Non-Melee
The composite shortbow is a small but complex bow whose limbs are built up of various materials, usually in a recurve shape. You need at least two hands to use any bow, regardless of its size. You can use a composite shortbow while mounted. All composite bows are made with a particular strength rating (that is, each requires a minimum Strength modifier to use with proficiency). If your Strength bonus is less than the strength rating of the composite bow, you can't effectively use it, so you take a -2 penalty to-hit on attacks with it, per plus of Strength modifier greater than your own. The default composite bow requires a Strength modifier of +0 or higher to use with proficiency. A composite shortbow can be made with a high strength rating to take advantage of an above-average Strength score; this feature allows you to add your Strength bonus to damage, up to the maximum bonus indicated for the bow. Each point of Strength bonus granted by the bow adds 75 gp to its cost. If you have a penalty for low Strength, apply it to damage rolls when you use a composite shortbow, in addition to the to-hit penalty for insufficient Strength.

For purposes of Weapon Proficiency and similar feats, a composite shortbow is treated as if it were a shortbow. The composite shortbow belongs to the "Bows" weapon group.