Concussive Spell (Feat): Difference between revisions

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m (Text replacement - "}}</onlyinclude> |Benefit" to "}}</onlyinclude> | Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | Unlocks| }}</onlyinclude> |Benefit")
 
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change to belt item, change damage type to uncommon, physical chosen at time item purchased
{{Template:Feats
{{Template:Feats


|Category=[[Category:Metamagic Feats]][[Category:Bard]][[Category:Cleric]][[Category:Druid]][[Category:Paladin]][[Category:Sorcerer]][[Category:Wizard]]
|Category=


|Flavor=You cause creatures to be disoriented when you affect them with a spell that has the sonic descriptor.
|Flavor=You cause creatures to be disoriented when you affect them with a spell that has the sonic descriptor.


|Prerequisites=Caster Level 5
|Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Caster Level 5
}}</onlyinclude>
 
| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks|
}}</onlyinclude>
 
|Benefit= A concussive spell causes creatures that take damage from a spell that has the sonic descriptor to take a -2 penalty on attack rolls, saving throws, skill checks, ability checks, concentration checks, and defensive casting checks until the end of the combat. A concussive spell only affects spells with the sonic descriptor.
 


|Benefit=With sonic damage comes a concussive wave of energy that rattles creatures affected by the spell. A concussive spell causes creatures that take damage from a spell that has the sonic descriptor to take a -2 penalty on attack rolls, saving throws, skill checks, and ability checks for a number of rounds equal to the actual spell level of the spell. A concussive spell only affects spells with the sonic descriptor.
| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}}
| LevelInc|+2
}}</onlyinclude> (A concussive spell uses up a spell slot two levels higher than the spell's actual level.)


'''Level Increase''': +2 (a concussive spell uses up a spell slot two levels higher than the spell's actual level.)
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Spell with the sonic descriptor gains a debilitating concussive effect.
}}</onlyinclude>


}}
}}

Latest revision as of 20:03, 13 February 2020


change to belt item, change damage type to uncommon, physical chosen at time item purchased


You cause creatures to be disoriented when you affect them with a spell that has the sonic descriptor.

Prerequisites: Caster Level 5

Benefit: A concussive spell causes creatures that take damage from a spell that has the sonic descriptor to take a -2 penalty on attack rolls, saving throws, skill checks, ability checks, concentration checks, and defensive casting checks until the end of the combat. A concussive spell only affects spells with the sonic descriptor.

Level Increase: +2 (A concussive spell uses up a spell slot two levels higher than the spell's actual level.)