Concussive Spell (Feat): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 10: | Line 10: | ||
|Benefit= | |Benefit= A concussive spell causes creatures that take damage from a spell that has the sonic descriptor to take a -2 penalty on attack rolls, saving throws, skill checks, ability checks, concentration checks, and defensive casting checks until the end of the combat. A concussive spell only affects spells with the sonic descriptor. | ||
Revision as of 19:09, 16 April 2016
You cause creatures to be disoriented when you affect them with a spell that has the sonic descriptor.
Prerequisites: Caster Level 5
Benefit: A concussive spell causes creatures that take damage from a spell that has the sonic descriptor to take a -2 penalty on attack rolls, saving throws, skill checks, ability checks, concentration checks, and defensive casting checks until the end of the combat. A concussive spell only affects spells with the sonic descriptor.
Level Increase: +2 (A concussive spell uses up a spell slot two levels higher than the spell's actual level.)