Conjure Deadfall (Sorcerer/Wizard Spell): Difference between revisions

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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[conjuration]] (creation)
| School|[[conjuration]]
}}</onlyinclude>
}}</onlyinclude> (creation)


| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S, M (fistful of [[mithral]] tacks)
| Components|V, S, M
}}</onlyinclude>
}}</onlyinclude> (fistful of [[mithril]] tacks)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
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| Description = ''You conjure a large metal cube covered in sharp spikes.''
| Description = ''You conjure a large metal cube covered in sharp spikes.''


:If you conjure the block so that it appears in midair, it immediately plummets downward onto all creatures below it. When you cast this spell, you select the size of the square area you wish it to affect. If you choose to create a deadfall over a single 5-foot square, the block deals 1d6 points of [[bludgeoning]] damage per [[caster level]] (maximum 15d6) to each creature in the area. A deadfall over a 10-foot square deals 1d6 points of [[bludgeoning]] damage per 2 [[caster level]]s (maximum 7d6), a deadfall over a 15-foot square deals 1d6 points of [[bludgeoning]] damage per 3 [[caster level]]s (maximum 5d6), and so on, to a maximum size of a 25-foot square. Only creatures that are on the outer edge of the area affected by a ''Conjure Deadfall'' spell can attempt [[REFL]] saves to avoid the effect; creatures whose space does not touch the edge of the deadfall do not receive a save.
:If you conjure the block so that it appears in midair, it immediately plummets downward onto all creatures below it. When you cast this spell, you select the size of the square area you wish it to affect. If you choose to create a deadfall over a single 5-foot square, the block deals 1d6 points of [[Bludgeoning Damage]] per [[caster level]] (maximum 15d6) to each creature in the area. A deadfall over a 10-foot square deals 1d6 points of Bludgeoning Damage per 2 caster levels (maximum 7d6), a deadfall over a 15-foot square deals 1d6 points of Bludgeoning Damage per 3 [[caster level]]s (maximum 5d6), and so on, to a maximum size of a 25-foot square. Only creatures that are on the outer edge of the area affected by a ''Conjure Deadfall'' spell can attempt [[REFL]] saves to avoid the effect; creatures whose space does not touch the edge of the deadfall do not receive a save.


:In order to deal damage, the ''Conjured Deadfall'' must start at least 10 feet above the tallest creature in the area to be affected. A ''Conjured Deadfall'' is as tall as it is wide, and the spell fails if you attempt to ''Conjure Deadfall'' in an area already occupied by a creature or object (including the ceiling). Regardless, a deadfall conjured by this spell disappears as soon as it deals damage or strikes the ground.
:In order to deal damage, the ''Conjured Deadfall'' must start at least 10 feet above the tallest creature in the area to be affected. A ''Conjured Deadfall'' is as tall as it is wide, and the spell fails if you attempt to ''Conjure Deadfall'' in an area already occupied by a creature or object (including the ceiling). Regardless, a deadfall conjured by this spell disappears as soon as it deals damage or strikes the ground.

Revision as of 13:16, 31 July 2017

Level: Sorcerer/Wizard 4
School: conjuration (creation)

Casting

Casting Time: 1 standard action
Components: V, S, M (fistful of mithril tacks)

Effect

Range: medium (100 ft. + 10 ft./level)
Target or Area: see text
Duration: one spiked, falling block
Saving Throw: REFL negates (see text)
Save DC: -
Spell Resistance: Yes

Description

You conjure a large metal cube covered in sharp spikes.
If you conjure the block so that it appears in midair, it immediately plummets downward onto all creatures below it. When you cast this spell, you select the size of the square area you wish it to affect. If you choose to create a deadfall over a single 5-foot square, the block deals 1d6 points of Bludgeoning Damage per caster level (maximum 15d6) to each creature in the area. A deadfall over a 10-foot square deals 1d6 points of Bludgeoning Damage per 2 caster levels (maximum 7d6), a deadfall over a 15-foot square deals 1d6 points of Bludgeoning Damage per 3 caster levels (maximum 5d6), and so on, to a maximum size of a 25-foot square. Only creatures that are on the outer edge of the area affected by a Conjure Deadfall spell can attempt REFL saves to avoid the effect; creatures whose space does not touch the edge of the deadfall do not receive a save.
In order to deal damage, the Conjured Deadfall must start at least 10 feet above the tallest creature in the area to be affected. A Conjured Deadfall is as tall as it is wide, and the spell fails if you attempt to Conjure Deadfall in an area already occupied by a creature or object (including the ceiling). Regardless, a deadfall conjured by this spell disappears as soon as it deals damage or strikes the ground.



Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30