Constricting Coils (Sorcerer/Wizard Spell): Difference between revisions

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m (Text replacement - "| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}" to "| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | Save-DC| }}</onlyinclude> | Lays-Arcane-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Arcane-Charge}}} | Lays-Arcane-Charge| }}</onlyinclude> | Lays-Divine-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Divine-Charge}}} | Lays-Divine-Charge| }}</onlyinclude> | Lays-Dual-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Dual-Charge}}} | Lays-Dual-Charge| }}</onlyinclude> | Charge-Notes=<onlyinclude>{{#ifeq:{{{transcludesection|Charge-Notes}}} | Charge-Notes| }}</onlyinclude> | SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}")
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{{Template:Spell
{{Template:WizardSpell


<!-- Spell Level -->
<!-- Spell Level -->
<!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
<!-- Values: Integer (spell level if castable) or leave blank (if not available to listed class) -->
| Alchemist =  
| Alchemist=<onlyinclude>{{#ifeq:{{{transcludesection|Alchemist}}}
| Bard =  
| Alchemist|
| Cleric = 5
}}</onlyinclude>
| Druid =  
 
| Paladin =  
| Bard=<onlyinclude>{{#ifeq:{{{transcludesection|Bard}}}
| Pariah =  
| Bard|
| Ranger =  
}}</onlyinclude>
| Sorcerer/Wizard = 5
 
| Cleric=<onlyinclude>{{#ifeq:{{{transcludesection|Cleric}}}
| Cleric|
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| Druid=<onlyinclude>{{#ifeq:{{{transcludesection|Druid}}}
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| Ranger=<onlyinclude>{{#ifeq:{{{transcludesection|Ranger}}}
| Ranger|
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| Sorcerer/Wizard=<onlyinclude>{{#ifeq:{{{transcludesection|Sorcerer/Wizard}}}
| Sorcerer/Wizard|7
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}}
| School|[[enchantment]] (compulsion) [[Spells#.5BDescriptor.5D|[mind-affecting]]]
| School|[[Conjuration]]
}}</onlyinclude>
}}</onlyinclude>


| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime=<onlyinclude>{{#ifeq:{{{transcludesection|CastTime}}}
| CastTime|1 [[standard action]]
| CastTime|Standard
  <!-- Values: Immediate, Standard, FullRound (full round), Ritual, or anything else. -->
}}</onlyinclude>
}}</onlyinclude>


| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}}
| Components|V, S
| Components|V, S, M
}}</onlyinclude>
}}</onlyinclude> (A nail and some string, worth 1gp.)


| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}}
| Range|medium (100 ft. + 10 ft./level)
| Range|Medium
  <!-- Values: Self, Touch, Close, Medium, Long, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|one living creature
| Target|Any one creature
}}</onlyinclude>
}}</onlyinclude>


| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration=<onlyinclude>{{#ifeq:{{{transcludesection|Duration}}}
| Duration|1 rnd/lvl (D); see text
| Duration|Combat
  <!-- Values: Instant, Concentration, 1Round, Combat, Encounter, Day, Moon, Year, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|[[WILL]] negates; see text
| Save|WillHalf
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      FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,
      ReflHalf, ReflNegates, HReflHalf, HReflNegates,
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  -->
}}</onlyinclude>
}}</onlyinclude>


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| Save-DC|Weak
  <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
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}}</onlyinclude>


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| Lays-Charge|
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  <!-- Values: Y, or leave blank -->
 
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| Lays-Divine-Charge|
}}</onlyinclude>
}}</onlyinclude>


| Lays-Dual-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Dual-Charge}}}
| Lays-Dual-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Dual-Charge}}}
| Lays-Dual-Charge|
| Lays-Dual-Charge|
  <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR|yes
| SR|Yes
  <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Description = This spell functions like [[Hold Monster (Spell)]], except that the target is [[Constrict (Monster Ability)|constricted]] as if by the coils of a large [[Snake]], taking 1d6+6 points of [[Bludgeoning Damage]] each round that it fails its save. A successful save ends both the paralyzing and constriction effects.
| Description = Upon gasping out the halting, straining words of this spell, you cause eerie coils of grasping muscle to snap into place around your chosen victim. 
 
:A creature that fails the save suffers {{Circle|7}} of {{dmg|bludgeoning}} damage, becomes [[Paralyzed]], and freezes in place. It is aware and breathes normally but cannot take any actions, even speech, until it expends a [[Full-Round Action]] and a [[Move Action]] to end the condition. If a creature successfully saves against the spell, it takes half damage and is still [[Paralyzed]], but must only expend a [[Move Action]] to end the condition. A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't [[swim]] and may drown.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|
| ShortDesc|Eldritch muscular coils deal crushing damage to the target while holding it still.
}}</onlyinclude>
}}</onlyinclude>


| Reviewed = N
| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}}
| Reviewed|Y
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" -->
}}</onlyinclude>


}}
}}

Latest revision as of 13:08, 27 March 2019

Level: Sorcerer/Wizard 7
School: Conjuration

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: V, S, M (A nail and some string, worth 1gp.)

Effect

Range: Medium (100 ft. + 10 ft./lvl)
Target or Area: Any one creature
Duration: Until the end of the current encounter (only castable during combat)
Saving Throw: Will partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

Upon gasping out the halting, straining words of this spell, you cause eerie coils of grasping muscle to snap into place around your chosen victim.
A creature that fails the save suffers (Circle 7 damage): 1d6+2 points of damage per character level (max 20d6+40 at character level 20) of bludgeoning (physical, common) damage, becomes Paralyzed, and freezes in place. It is aware and breathes normally but cannot take any actions, even speech, until it expends a Full-Round Action and a Move Action to end the condition. If a creature successfully saves against the spell, it takes half damage and is still Paralyzed, but must only expend a Move Action to end the condition. A winged creature who is paralyzed cannot flap its wings and falls. A swimmer can't swim and may drown.

Mana Burn Circle Damage

Spell Circle Burn Cost Req'd Char Level Base Dice Max Dice
0 N/A N/A 1d4 per 2 character levels max of 4d4 at character level 8
1 N/A 1st 1d6 per character level max of 4d6 at character level 4
2 +1 3rd 1d6 per character level max of 6d6 at character level 6
3 +1 5th 1d6 per character level max of 10d6 at character level 10
4 +1 7th 1d6+1 per character level max of 12d6+12 at character level 12
5 +1 9th 1d6+1 per character level max of 15d6+15 at character level 15
6 +1 11th 1d6+2 per character level max of 16d6+32 at character level 16
7 +1 13th 1d6+2 per character level max of 20d6+40 at character level 20
8 +1 15th 1d6+3 per character level max of 21d6+63 at character level 21
9 +1 17th 1d6+3 per character level max of 25d6+75 at character level 25
10 +1 19th 1d6+4 per character level max of 25d6+100 at character level 25
11 +1 21st 1d6+5 per character level max of 25d6+125 at character level 25
12 +1 23rd 1d6+6 per character level max of 27d6+162 at character level 27
13 +1 25th 1d6+7 per character level max of 27d6+189 at character level 27
14 +1 27th 1d6+8 per character level max of 29d6+232 at character level 29
15 +1 29th 1d6+9 per character level max of 29d6+261 at character level 29
16 +1 31st 1d6+10 per character level max of 30d6+300 at character level 30
17 +1 33rd 1d6+11 per character level max of 30d6+330 at character level 30
18 +1 35th 1d6+12 per character level max of 30d6+360 at character level 30