Consummate Loner (Feat)

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When you get your target alone, bad things happen. To them.

Prerequisites: Prowler 6

Related: Lone Wolf Pack (Feat)

Benefit: When the Prowler chooses a Loner target and moves to within melee reach of that target, the following effects occur:

The Prowler gains an additional +1 circumstance bonus to-hit against that target. This stacks with their normal Loner bonus and all other feats which add applicable to-hit bonuses.
Instead of this bonus to-hit, the Prowler may instead choose to ignore one ally who also threatens their Loner target.
At level 11, instead of this bonus to-hit, the Prowler may choose to ignore up to two allies who also threaten their Loner target.
At level 16, instead of this bonus to-hit, the Prowler may choose to ignore up to three allies who also threaten their Loner target.
At level 21, instead of this bonus to-hit, the Prowler may choose to ignore up to four allies who also threaten their Loner target.
At level 26, instead of this bonus to-hit, the Prowler may choose to ignore up to five allies who also threaten their Loner target.
At level 31, instead of this bonus to-hit, the Prowler may choose to ignore up to six allies who also threaten their Loner target.


These benefits end immediately when the Prowler loses his Loner bonus, when the target dies, when the prowler moves out of melee with the target, or the Prowler declares a new Loner target.