Contingent Channeling (Feat)

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Go back to Reese's Campaign page.

Go back to General Feats page.


Contingent Channeling (General, Cleric)

You can imbue others with your healing energy so that they can use it at the moment of greatest need.

Prerequisites: Cleric level 10, Selective Channeling.

Benefit: You can use a standard action to touch an ally and expend one of your daily uses of channel energy to create a repository of positive energy within that ally. This repository contains the same number and type of dice as normal for your channel energy feature, and it lasts for 1 minute. An ally who has such a repository can use an immediate action to roll the repository’s dice and regain a number of hit points equal to the result. If an ally who has such a repository is reduced to negative hit points, the repository triggers, allowing the ally to heal without using an action.