Cowering: Difference between revisions
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* ''Go back to [[Reese's Campaign]] page.'' | * ''Go back to [[Reese's Campaign]] page.'' | ||
* ''Go back to [[Status Conditions]] page.'' | * ''Go back to [[Status Conditions]] page.'' | ||
[[Category:Reese's Campaign]] | [[Category:Reese's Campaign]] | ||
== Cowering == | == Cowering == | ||
'''Condition Severity:''' Strong | |||
The character is frozen in fear and can take no actions. A cowering character takes a –2 penalty to Armor Class and loses his Dexterity bonus (if any). | The character is frozen in fear and can take no actions. A cowering character takes a –2 penalty to Armor Class and loses his Dexterity bonus (if any). | ||
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This is a fear-based status. | This is a fear-based status. | ||
; Array: | |||
* Cowering ==> [[Trembling]] ==> [[Nervous]] | * Cowering ==> [[Trembling]] ==> [[Nervous]] |
Revision as of 18:44, 11 January 2014
- Go back to Reese's Campaign page.
- Go back to Status Conditions page.
Cowering
Condition Severity: Strong
The character is frozen in fear and can take no actions. A cowering character takes a –2 penalty to Armor Class and loses his Dexterity bonus (if any).
This is a fear-based status.
- Array