Cowering

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Condition Severity: Strong


   Too late. It's here. And it will feast on your bowels.

Effects

  • You are frozen in fear and can take no actions other than some free actions (such as making saving throws, speaking, etc.).
  • You lose your DEX bonus to AC (if any).
  • This is a fear condition.

Ended By

If the ability, trap, or effect description includes specific directions for how the condition is ended, then that is the primary means of ending this condition. In many cases, it is the only way to end the condition. If nothing is specifically listed for ending the condition, then the following methods can be used to end it, instead:

  • You may make a saving throw against the Cowering condition at the end of each of your turns. The DC for this saving throw is the same DC as the original effect. If successful, you are no longer Cowering, but are instead Trembling.
  • If the creature which inflicted Cowering on you is slain, the condition immediately ends.
  • If not cleared, Cowering automatically ends at the end of the encounter.

Array

NervousTremblingCowering