Cure Light Wounds (Ranger Poultice): Difference between revisions

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::'''''Domain:''''' [[Healing Domain|healing]] 1


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| Description = When laying your hand upon a living creature, you channel positive energy that cures 2d8 points of damage +1 point per [[caster level]] (maximum +10). Since [[Undead Traits|undead]] are powered by negative energy, this spell deals damage to them instead of curing their wounds. An [[undead]] creature can apply spell resistance, and can attempt a WILL save to take half damage.
| Description = This poultice is brewed from healing and restorative herbs and saps.  When the holder consumes this curative balm, the restorative and vital powers of the poultice cures 2d8 points of damage +1 point per [[character level]] (maximum +10) of the herbalist Ranger.


::: {{Smaller|See also:&ensp; [[Cure Light Wounds (Spell)|Cure Light]],&ensp; [[Cure Moderate Wounds (Spell)|Cure Moderate]],&ensp; [[Cure Serious Wounds (Spell)|Cure Serious]],&ensp; [[Cure Critical Wounds (Spell)|Cure Critical]]}}
::: {{Smaller|See also:&ensp; [[Cure Light Wounds (Ranger Poultice)|Cure Light]],&ensp; [[Cure Moderate Wounds (Ranger Poultice)|Cure Moderate]],&ensp; [[Cure Serious Wounds (Ranger Poultice)|Cure Serious]]}}


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Latest revision as of 14:40, 4 November 2019

Level: Ranger 2
School: Conjuration

Casting

Casting Time: Standard Action, or the first attack of a Full Attack Action
Components: S

Effect

Range: Self
Target or Area: you
Duration: Instantaneous
Saving Throw: Will partial
Save DC: 10 + caster stat modifier + spell level
Spell Resistance: Yes

Description

This poultice is brewed from healing and restorative herbs and saps. When the holder consumes this curative balm, the restorative and vital powers of the poultice cures 2d8 points of damage +1 point per character level (maximum +10) of the herbalist Ranger.
See also:  Cure Light,  Cure Moderate,  Cure Serious