Damage and Resistance: Difference between revisions

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=== Uncommon Energy Damage Types ===
=== Uncommon Energy Damage Types ===
Uncommon sources of energy damage often originate from forces of a higher order, or more complex than elemental damage.  Uncommon energy damage is sometimes referred to as "rudiment" damage.  The most frequently encountered "energy, uncommon" damage types are:
Uncommon sources of energy damage often originate from forces of a higher order, or more complex than elemental damage.  Uncommon energy damage is sometimes referred to as "rudiment" damage.  The most frequently encountered "energy, uncommon" damage types are:
* desiccation
{{#dpl:|category=Energy-Uncommon}}
* force
* light
* nascent
* necrotic
* negative
* positive
* psychic
* radiant


Other sources of "energy, uncommon" damage exist.  In all cases, such damage is resisted with "ER x/uncommon", or "ER x/-".
Other sources of "energy, uncommon" damage exist.  In all cases, such damage is resisted with "ER x/uncommon", or "ER x/-".

Revision as of 20:57, 4 August 2018