Damage and Resistance: Difference between revisions

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===Illusory Damage===
===Illusory Damage===
Illusions can cause damage, but the type of damage dealt is based on whatever the illusion is pretending to be.  That is, an illusion of an ogre swinging a giant club would deal bludgeoning (physical, common) damage, while an illusion of a fire-filled pit would deal fire (energy, common) and falling (physical, uncommon), if someone fell into it.  As such, the illusion itself dictates what type of resistance is needed to reduce its effects.
Illusions can cause damage, but the type of damage dealt is based on whatever the illusion is pretending to be.  That is, an illusion of an ogre swinging a giant club would deal {{dmg|bludgeoning}} damage, while an illusion of a fire-filled pit would deal {{dmg|falling}} damage for the fall, and {{dmg|fire}} damage for the fire (resisted separately), if someone fell into it.  As such, the illusion itself dictates what type of resistance is needed to reduce its effects.


===Massive Damage===
===Massive Damage===

Revision as of 20:59, 15 January 2020