Damage and Resistance: Difference between revisions

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===Critical Damage===
===Critical Damage===
Critical damage is generally associated with weapon damage.  Critical damage is based upon chance.  Critical damage is used to represent the 'lucky shot' that hits a vulnerable spot.  As a result, critical damage is related to precision damage, but it is not the same, and uses completely different mechanisms.  As a general rule, critical damage doubles (or triples or quadruples) the number of base weapon dice you roll, and doubles (or triples or quadruples) the amount of damage you do based upon your Strength and the enhancement bonus of your weapon.  Note that several classes have variant, different, rules for how criticals are handled, primarily the Rogues and the Brawler.  In all cases, refer to the more specific class-based rules.  If your character is high enough level to have increased the base dice of your weapons, a Critical multiplies the CURRENT base damage dice of the weapon.  Thus a level ten fighter wielding a longsword does a base of 2d8 of damage.  A critical multiples that two dice by two, for 4d8 of base damage on a critical hit.
Critical damage is generally associated with weapon damage.  Critical damage is based upon chance.  Critical damage is used to represent the 'lucky shot' that hits a vulnerable spot.  As a result, critical damage is related to precision damage, but it is not the same, and uses completely different mechanisms.  As a general rule, critical damage doubles (or triples or quadruples) the number of base weapon dice you roll , and doubles (or triples or quadruples) the amount of damage you do based upon your Strength and the enhancement bonus of your weapon.  Note that several classes have variant, different, rules for how criticals are handled, primarily the [[Rogue]] and the [[Brawler]].  In all cases, refer to the more specific class-based rules.  If your character is high enough level to have increased the base dice of your weapons, a Critical multiplies the CURRENT base damage dice of the weapon.  Thus a level ten fighter wielding a longsword does a base of 2d8 of damage.  A critical multiples that two dice by two, for 4d8 of base damage on a critical hit.


===Precision Damage===
===Precision Damage===

Revision as of 14:37, 28 June 2017