Damnation Stride (Sorcerer/Wizard Spell): Difference between revisions
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m (Text replacement - "| School|conjuration" to "| School|Conjuration") |
m (Text replacement - "(Spell)" to "(Sorcerer/Wizard Spell)") |
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{{Template: | {{Template:WizardSpell | ||
<!-- Spell Level --> | <!-- Spell Level --> | ||
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| Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}} | | Paladin=<onlyinclude>{{#ifeq:{{{transcludesection|Paladin}}} | ||
| Paladin| | | Paladin| | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | | School=<onlyinclude>{{#ifeq:{{{transcludesection|School}}} | ||
| School|[[ | | School|[[Enchantment]] | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | | Components=<onlyinclude>{{#ifeq:{{{transcludesection|Components}}} | ||
| Components|V | | Components|V, M | ||
}}</onlyinclude> | }}</onlyinclude> (A fine mirror, ruined in a fire, worth 1 gp.) | ||
| Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | | Range=<onlyinclude>{{#ifeq:{{{transcludesection|Range}}} | ||
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| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | | Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}} | ||
| Target|you | | Target|you and touched objects or other touched willing creatures, plus (see text) | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | | Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}} | ||
| Save| | | Save|ReflHalf | ||
<!-- Values: None, | <!-- Values: None, | ||
FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates, | ||
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| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | | Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}} | ||
| Save-DC| | | Save-DC|Weak | ||
<!-- Values: None, Weak, Strong, Hybrid, or anything else --> | <!-- Values: None, Weak, Strong, Hybrid, or anything else --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | | SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}} | ||
| SR| | | SR| | ||
<!-- Values: Y, or leave blank --> | <!-- Values: Y, or leave blank --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
| Description = This spell functions like a [[Dimension Door (Spell)]], except you leave behind a burst of fire. | | Description = What sort of a maniac deliberately pronounces a word of OM...incorrectly? Whoever they were, their insanity has been preserved as the dangerous spell, ''Damnation Stride'', which is literally Dimension Door, only broken. | ||
: Paradoxically, this broken spell is harder to master and cast than Dimension Door, because doing it wrong and surviving is not simple. | |||
: This spell functions like a [[Dimension Door (Sorcerer/Wizard Spell)]], except you leave behind a burst of fire. The space you vacate and all adjacent spaces (a 3x3 area) are engulfed in a brief flicker of seething hellfire, that is snuffed as the portal stabilizes. This fire inflicts {{circle|5}} of {{dmg|fire}} to all creatures wholly or partially caught within it. Creatures are allowed a saving throw as described above to take half damage. You can bring others with you using this spell, but they are subject to the damage it inflicts...which can be a problem. | |||
: This spell can be used with all Feats that apply to Dimension Door. | |||
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | | ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}} | ||
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| Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | | Reviewed=<onlyinclude>{{#ifeq:{{{transcludesection|Reviewed}}} | ||
| Reviewed| | | Reviewed|Y | ||
<!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | <!-- Values: N (not reviewed) or Y (reviewed); blank defaults to "N" --> | ||
}}</onlyinclude> | }}</onlyinclude> | ||
}} | }} |
Latest revision as of 17:17, 28 March 2019
- Level: Sorcerer/Wizard 5
- School: Enchantment
Casting
- Casting Time: Standard Action, or the first attack of a Full Attack Action
- Components: V, M (A fine mirror, ruined in a fire, worth 1 gp.)
Effect
- Range: Long (200 ft. + 20 ft./lvl)
- Target or Area: you and touched objects or other touched willing creatures, plus (see text)
- Duration: Instantaneous
- Saving Throw: Reflex partial
Save DC: 10 + caster stat modifier + spell level - Spell Resistance: Yes
Description
- What sort of a maniac deliberately pronounces a word of OM...incorrectly? Whoever they were, their insanity has been preserved as the dangerous spell, Damnation Stride, which is literally Dimension Door, only broken.
- Paradoxically, this broken spell is harder to master and cast than Dimension Door, because doing it wrong and surviving is not simple.
- This spell functions like a Dimension Door (Sorcerer/Wizard Spell), except you leave behind a burst of fire. The space you vacate and all adjacent spaces (a 3x3 area) are engulfed in a brief flicker of seething hellfire, that is snuffed as the portal stabilizes. This fire inflicts (Circle 5 damage): 1d6+1 points of damage per character level (max 15d6+15 at character level 15) of fire (energy, common) to all creatures wholly or partially caught within it. Creatures are allowed a saving throw as described above to take half damage. You can bring others with you using this spell, but they are subject to the damage it inflicts...which can be a problem.
- This spell can be used with all Feats that apply to Dimension Door.
Mana Burn Circle Damage
Spell Circle | Burn Cost | Req'd Char Level | Base Dice | Max Dice |
---|---|---|---|---|
0 | N/A | N/A | 1d4 per 2 character levels | max of 4d4 at character level 8 |
1 | N/A | 1st | 1d6 per character level | max of 4d6 at character level 4 |
2 | +1 | 3rd | 1d6 per character level | max of 6d6 at character level 6 |
3 | +1 | 5th | 1d6 per character level | max of 10d6 at character level 10 |
4 | +1 | 7th | 1d6+1 per character level | max of 12d6+12 at character level 12 |
5 | +1 | 9th | 1d6+1 per character level | max of 15d6+15 at character level 15 |
6 | +1 | 11th | 1d6+2 per character level | max of 16d6+32 at character level 16 |
7 | +1 | 13th | 1d6+2 per character level | max of 20d6+40 at character level 20 |
8 | +1 | 15th | 1d6+3 per character level | max of 21d6+63 at character level 21 |
9 | +1 | 17th | 1d6+3 per character level | max of 25d6+75 at character level 25 |
10 | +1 | 19th | 1d6+4 per character level | max of 25d6+100 at character level 25 |
11 | +1 | 21st | 1d6+5 per character level | max of 25d6+125 at character level 25 |
12 | +1 | 23rd | 1d6+6 per character level | max of 27d6+162 at character level 27 |
13 | +1 | 25th | 1d6+7 per character level | max of 27d6+189 at character level 27 |
14 | +1 | 27th | 1d6+8 per character level | max of 29d6+232 at character level 29 |
15 | +1 | 29th | 1d6+9 per character level | max of 29d6+261 at character level 29 |
16 | +1 | 31st | 1d6+10 per character level | max of 30d6+300 at character level 30 |
17 | +1 | 33rd | 1d6+11 per character level | max of 30d6+330 at character level 30 |
18 | +1 | 35th | 1d6+12 per character level | max of 30d6+360 at character level 30 |