Daring Cloak of Displacement: Difference between revisions

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| Item-Desc| Up to twice per encounter, during one move you take using a move action, if the wearer moves at least 15 feet from their starting point each round, they benefit from a 20% miss chance as if they had [[Partial Concealment]].  
| Item-Desc| Up to twice per encounter, when you use a [[move action]] (or a double-move) to actually move, and you end that movement at least 15 feet from your starting space, you gain [[Partial Concealment]] until the start of your next turn.  


The wearer gains the benefit of the 20 percent miss chance against any attacks of opportunity or any other attacks they may suffer during their movement, and they may use the Concealment to initiate a Stealth stance, if they desire.
You may use the partial concealment granted by the cloak to initiate a [[Stealth]] stance, if you wish (instead of needing total concealment or total cover to initiate stealth).
   <!--  This text describes what this specific item does, and any color text specific only to this item        -->
   <!--  This text describes what this specific item does, and any color text specific only to this item        -->
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Latest revision as of 18:04, 16 August 2021

Back Slot 1.jpg

Daring Cloak of Displacement

CL 11 Shoulders Slot Item • Moderate Illusion
Cost: 15,500 gp
Weight: 3 lbs.
Family: Cloak of Displacement

A Cloak of Displacement is a garment that is of striking appearance while it is standing still, but which rapidly seems to fade and blur as the wearer moves around. The more the wearer moves, the more this effect grows, until not only the cloak itself, but the wearer as well become an indistinct blur of moving forms.

The effect is disconcerting, to say the least, and can cause attackers to hesitate, lose their focus, or simply startle such that their attacks miss the mark.

For the wearer of such a cloak, it provides unreliable but potent defense, and the more powerful the cloak becomes, the more powerful the effect. At the very upper ends of power, the fading and blurring become so strong that the wearer actually gains the ability to step through space without passing through it, which is massively useful.

As such, these cloaks are highly prized for some cautious adventurers.

Up to twice per encounter, when you use a move action (or a double-move) to actually move, and you end that movement at least 15 feet from your starting space, you gain Partial Concealment until the start of your next turn. You may use the partial concealment granted by the cloak to initiate a Stealth stance, if you wish (instead of needing total concealment or total cover to initiate stealth).

The owner of this magic item must wear it continuously for 24 hours to attune it to their aura, and until that time has passed, it provides no benefits to the wearer.

Creation: Creator (Feat), Bailiwick Check (DC 32 (10 + double CL)), Pale (tier 2) remnant, An item symbolic of the enchantment, 7,750 gp (minus cost of symbolic item).