Deadly Swarm (Feat): Difference between revisions

From Epic Path
Jump to navigation Jump to search
No edit summary
m (Text replacement - " " to " ")
Line 1: Line 1:
{{Template:Feats}}
{{Template:Feats}}
[[Category:Epic Feats]]
[[Category:Epic Feats]]


==Deadly Swarm==
==Deadly Swarm==
'''Prerequisite:''' Level 29, Dex 23, [[Swarm of Arrows]]
'''Prerequisite:''' Level 29, Dex 23, [[Swarm of Arrows]]


'''Benefit:''' Once per encounter, as a full-round action, you may use a projectile weapon of any type on every enemy creature within 30 feet.  All creatures are attacked once, and all attacks are made at your full BAB.  You may choose which creatures you wish to attack, and which ones you do not wish to attack.  Each attack is calculated separately as regards terrain, cover, concealment, etc.  Once all attacks are resolved, roll damage once and apply it to all targets that were struck.
'''Benefit:''' Once per encounter, as a full-round action, you may use a projectile weapon of any type on every enemy creature within 30 feet.  All creatures are attacked once, and all attacks are made at your full BAB.  You may choose which creatures you wish to attack, and which ones you do not wish to attack.  Each attack is calculated separately as regards terrain, cover, concealment, etc.  Once all attacks are resolved, roll damage once and apply it to all targets that were struck.


'''Special:''' You may apply your precision damage (sneak attack, hunter's quarry, formation dice, etc.) to all of these attacks.
'''Special:''' You may apply your precision damage (sneak attack, hunter's quarry, formation dice, etc.) to all of these attacks.

Revision as of 15:00, 11 March 2016


Deadly Swarm

Prerequisite: Level 29, Dex 23, Swarm of Arrows

Benefit: Once per encounter, as a full-round action, you may use a projectile weapon of any type on every enemy creature within 30 feet. All creatures are attacked once, and all attacks are made at your full BAB. You may choose which creatures you wish to attack, and which ones you do not wish to attack. Each attack is calculated separately as regards terrain, cover, concealment, etc. Once all attacks are resolved, roll damage once and apply it to all targets that were struck.

Special: You may apply your precision damage (sneak attack, hunter's quarry, formation dice, etc.) to all of these attacks.