Deceptive (Quality): Difference between revisions

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The first attack (hit or miss) made against each target in an encounter is made as though the target is [[flat-footed]]. This allows the wielder to use abilities requiring that their target be flat-footed (such as sneak attack damage) when determining the attack's outcome. Creatures which cannot be flat-footed, such as those with Uncanny Dodge, are not affected by this weapon quality.  This does not cause the target to be flat-footed against anyone else's attacks, or any of your attacks after the first.
The first attack (hit or miss) made against each target in an encounter is made as though the target is flat-footed. This allows the wielder to use abilities requiring that their target be flat-footed (such as sneak attack damage) when determining the attack's outcome. Creatures which cannot be flat-footed, such as those with Uncanny Dodge, are not affected by this weapon quality.  This does not cause the target to be flat-footed against anyone else's attacks, or any of your attacks after the first.

Latest revision as of 00:24, 17 July 2019

The first attack (hit or miss) made against each target in an encounter is made as though the target is flat-footed. This allows the wielder to use abilities requiring that their target be flat-footed (such as sneak attack damage) when determining the attack's outcome. Creatures which cannot be flat-footed, such as those with Uncanny Dodge, are not affected by this weapon quality. This does not cause the target to be flat-footed against anyone else's attacks, or any of your attacks after the first.