Deflection, Exceptional (Feat): Difference between revisions

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| Flavor="It was a BIG rock...."


; Exceptional Deflection [Combat]  
| Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}}
| Prerequisites|Level 11, [[Deflect Arrows (Feat)]]
}}</onlyinclude>


| Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}}
| Unlocks| [[Infinite Deflection (Feat)]], [[Missile Shield (Feat)]], [[Ray Shield (Feat)]]
}}</onlyinclude>


Prerequisites:  Level 21+, Dex 21, Wis 19, Deflect Arrows, Improved Unarmed Strike.  
| Benefit= There is now no size limit to the ranged attacks you may deflect, and you may deflect magical ray attacks or other ranged touch attacks. When you would normally be hit with a ranged attack or ranged touch attack (including normal missiles, large missile, large or small thrown objects, rays, and similar magical effects), you may deflect it so that you take no damage from it.  


Boulders and siege weapons are no challenge, although thrown buildings have their own difficulties.  Note: If the missile you deflect is large enough to occupy multiple squares, you may drop it anywhere adjacent to you where it will fit.  Yes, this means that large enough missiles can block small spaces, depending on the GM's ruling.


Benefit: You can use Deflect Arrows twice a round, and there is no size limit to the ranged attacks you may deflect.  Boulders and seige weapons are no challenge, although thrown buildings have their own difficulties.  Note: If the missile you deflect is large enough to occupy multiple squares, you may drop it anywhere adjacent to you where it will fit.  Yes, this means that large enough missiles can block small spaces, depending on the GM's ruling.
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Deflect any type of ranged attack.
}}</onlyinclude>
 
}}

Latest revision as of 14:50, 17 August 2020


"It was a BIG rock...."

Prerequisites: Level 11, Deflect Arrows (Feat)

Related: Infinite Deflection (Feat), Missile Shield (Feat), Ray Shield (Feat)

Benefit: There is now no size limit to the ranged attacks you may deflect, and you may deflect magical ray attacks or other ranged touch attacks. When you would normally be hit with a ranged attack or ranged touch attack (including normal missiles, large missile, large or small thrown objects, rays, and similar magical effects), you may deflect it so that you take no damage from it.

Boulders and siege weapons are no challenge, although thrown buildings have their own difficulties. Note: If the missile you deflect is large enough to occupy multiple squares, you may drop it anywhere adjacent to you where it will fit. Yes, this means that large enough missiles can block small spaces, depending on the GM's ruling.