Designing Bogey Encounters: Revision history

Jump to navigation Jump to search

Diff selection: Mark the radio buttons of the revisions to compare and hit enter or the button at the bottom.
Legend: (cur) = difference with latest revision, (prev) = difference with preceding revision, m = minor edit.

26 May 2021

14 March 2017

12 March 2017

21 February 2017

11 February 2017

6 February 2017

4 February 2017

31 January 2017

  • curprev 22:4522:45, 31 January 2017Reese talk contribs 712 bytes +712 Created page with "== Using Focus == NPC vehicles do not accumulate focus nor can they accumulate stress. Instead, once per round, NPC vehicles can perform one action which requires focus, as t..."