Disruption (Melee Weapon Magic Property): Difference between revisions
Jump to navigation
Jump to search
m (Text replacement - " " to " ") |
m (Reese moved page Disruption to Disruption (Magic Property)) |
(No difference)
|
Revision as of 16:09, 21 December 2016
- Go back to the Epic Path page.
- Go back to the Magic Item Crafting Rules page.
- Go back to the Magic Item Enchant - Magic Weapon Properties page.
Disruption
- Price: +2 bonus
- Aura strong conjuration; CL 14th; Weight -
A disruption weapon must be a bludgeoning melee weapon.
A disruption weapon is the bane of all undead. A Disruption weapon inflicts 2d6 points of bonus positive energy damage on all attacks. Against undead, this positive energy damage increases to 3d6.
- Creator Feat, heal; Cost +2 bonus