Distracting Charge (Feat)

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Your ally's charge exposes an opening you can exploit.

Prerequisites: Level 1

Benefit: When your ally with this feat performs a charge action and hits their target, you gain a +4 circumstance bonus on your next to-hit roll against that opponent. This bonus must be used before the start of your ally's next turn, or it is lost.

Note: This is a Teamwork Feat, meaning it does nothing unless you and at least one other member of your party each possess this feat.