Divine Interference (Feat): Difference between revisions

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Revision as of 18:55, 11 March 2016



Divine Interference (General)

You can convert a spell to interfere with an enemy's attack.

Prerequisites: Divine spellcaster, caster level 10th.

Benefit: As an immediate action, when an enemy within 30 feet hits an ally with an attack, you can sacrifice a prepared divine spell or (if you are a spontaneous caster) an unused spell slot and make the enemy re-roll the attack roll. The attack re-roll takes a penalty equal to the level of the spell you sacrifice. You must sacrifice a spell of 1st-level or higher to use this ability. The affected enemy takes this same penalty on all other attacks against that specific ally until the beginning of its next turn.

Special: Whether or not any following attacks are successful, you cannot use this effect on the same creature again for 1 day.