Divine Summoning (Feat): Difference between revisions

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If your character is aligned with two ethical axes, (such as Lawful Good), you must choose which pattern this feat applies when you take the feat, and it may not be changed unless you change the feat using [[Between_Adventures#Swap_a_Feat | downtime]].
If your character is aligned with two ethical axes, (such as Lawful Good), you must choose which pattern this feat applies when you take the feat, and it may not be changed unless you change the feat using [[Between_Adventures#Swap_a_Feat | downtime]].
{{:Summoned Monster Pattern Rules}}





Revision as of 22:11, 5 February 2021


You are so in favor with your God's Will, every creature you summon is touched with their Divine power.

Prerequisites: Level 6, Alignment Restriction

Benefit: Whenever you summon a creature or creatures with a summon spell you cast yourself (which may include the use of a magic item), the summoned creature(s) may gain a divinely-inspired Pattern which matches some aspect of your alignment.

If your character is Good aligned, you may apply the Celestial Creature pattern.
If your character is Evil aligned, you may apply the Fiendish Creature pattern.
If your character is Lawful aligned, you may apply the Resolute Creature pattern.
If your character is Chaotically aligned, you may apply the Entropic Creature pattern.


If your character is aligned with two ethical axes, (such as Lawful Good), you must choose which pattern this feat applies when you take the feat, and it may not be changed unless you change the feat using downtime.