Divinity: Difference between revisions

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| Action = Standard action
| Action = Standard action


| DC = 10 + character level of each target.  This roll is made only once for all targets within 30 feet, and any targets whose level exceeds your roll's result are not included in your results.
| DC = 10 + the highest character level among all allies in range.  This roll is made only once for all targets within 30 feet, and any targets whose level exceeds your roll's result are not included in your results.


| Modifiers = * '''Hurried Assessment:''' You can reduce the action required to ''evaluate party health'' to a move action by adding +5 to the DC of the check.  You can reduce it to a swift action by adding +10 to the DC of the check.
| Modifiers = * '''Hurried Assessment:''' You can reduce the action required to ''evaluate party health'' to a move action by adding +5 to the DC of the check.  You can reduce it to a swift action by adding +10 to the DC of the check.
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| Assist = No
| Assist = No


| Success = You learn exactly how many hit points each ally within the range of the skill use has remaining, or how much damage each ally in range has sustained.
| Success = You learn exactly how many hit points each ally within the range of the skill use has remaining, and/or how much damage each ally in range has sustained.


As a reminder, you can always tell, at a glance, the general health of any creature, among the following statuses: unharmed, injured, bloodied, staggered, unconscious, or dead.  This does not require a skill check, and anyone can do it.  It is only when you want to know the precise amount of hit points a creature has lost that a ''divinity'' check is necessary.
As a reminder, you can always tell, at a glance, the general health of any creature, among the following statuses: unharmed, injured, bloodied, staggered, unconscious, or dead.  This does not require a skill check, and anyone can do it.  It is only when you want to know the precise amount of hit points a creature has lost that a ''divinity'' check is necessary.

Revision as of 20:34, 25 April 2017