Dominating Press (Feat): Difference between revisions

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(Created page with "{{Template:Feats |Category=Category:Partisan FeatsCategory:Valorous Tier (21-25) |Flavor = Enemies that are moved by you are also folded, spindled, and mutilated. You probably shouldn't deliver packages. |Prerequisites=<onlyinclude>{{#ifeq:{{{transcludesection|Prerequisites}}} | Prerequisites|Partisan 21 }}</onlyinclude> | Unlocks=<onlyinclude>{{#ifeq:{{{transcludesection|Unlocks}}} | Unlocks| Convincing Shove (Feat), Inescapable Force (Feat) }}</only...")
 
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| Benefit = Up to once per round, when you inflict forced movement on an opponent, you also inflict [[bonus damage]] to that opponent equal to your Armor Class value multiplied by the number of squares you forced that opponent to move.  This bonus damage only applies to a single instance of forced movement (not the sum total of all forced movement you inflicted over more than one attack).
| Benefit = Up to once per round, when you inflict forced movement on an opponent, you also inflict [[bonus damage]] to that opponent equal to your Armor Class value multiplied by the number of squares you forced that opponent to move.  This bonus damage only applies to a single instance of forced movement (not the sum total of all forced movement you inflicted over more than one attack).


: '''Special:''' At level 26, this feat improves.  If you force move an opponent into another opponent, both opponents are moved the remaining distance, and each of them suffers an amount of damage equal to your AC x the number of squares each opponent was forced to move.   
'''Special:''' At level 26, this feat improves.  If you force move an opponent into another opponent, both opponents are moved the remaining distance, and each of them suffers an amount of damage equal to your AC x the number of squares each opponent was forced to move.   
:: '''''Example:''' you inflict 5 squares of forced movement on Enemy 1, and after 2 squares, they collide with Enemy 2.  Enemies 1 and 2 are each moved the remaining 3 squares of forced movement, and Enemy 1 takes 5x your AC as bonus damage, while Enemy 2 takes 3x your AC as bonus damage.''
: '''''Example:''' you inflict 5 squares of forced movement on Enemy 1, and after 2 squares, they collide with Enemy 2.  Enemies 1 and 2 are each moved the remaining 3 squares of forced movement, and Enemy 1 takes 5x your AC as bonus damage, while Enemy 2 takes 3x your AC as bonus damage.''


: '''Special:''' At 31st level, this feat improves again.  It is now usable any time you inflict forced movement (instead of just once per round).
'''Special:''' At 31st level, this feat improves again.  It is now usable any time you inflict forced movement (instead of just once per round).


: '''Note:''' Bonus damage is never multiplied on a critical hit, and is always considered the same damage type as the weapon that inflicted it.
'''Note:''' Bonus damage is never multiplied on a critical hit, and is always considered the same damage type as the weapon that inflicted it.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Latest revision as of 21:13, 2 March 2024


Enemies that are moved by you are also folded, spindled, and mutilated. You probably shouldn't deliver packages.

Prerequisites: Partisan 21

Related: Convincing Shove (Feat), Inescapable Force (Feat)

Benefit: Up to once per round, when you inflict forced movement on an opponent, you also inflict bonus damage to that opponent equal to your Armor Class value multiplied by the number of squares you forced that opponent to move. This bonus damage only applies to a single instance of forced movement (not the sum total of all forced movement you inflicted over more than one attack).

Special: At level 26, this feat improves. If you force move an opponent into another opponent, both opponents are moved the remaining distance, and each of them suffers an amount of damage equal to your AC x the number of squares each opponent was forced to move.

Example: you inflict 5 squares of forced movement on Enemy 1, and after 2 squares, they collide with Enemy 2. Enemies 1 and 2 are each moved the remaining 3 squares of forced movement, and Enemy 1 takes 5x your AC as bonus damage, while Enemy 2 takes 3x your AC as bonus damage.

Special: At 31st level, this feat improves again. It is now usable any time you inflict forced movement (instead of just once per round).

Note: Bonus damage is never multiplied on a critical hit, and is always considered the same damage type as the weapon that inflicted it.