Donkey (Mount): Difference between revisions

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(Created page with "{{Mount | URL=<onlyinclude>{{#ifeq:{{{transcludesection|URL}}} | URL| {{Subst:PAGENAMEE}} }}</onlyinclude> | Mounted-CR=<onlyinclude>{{#ifeq:{{{transcludesection|Mounted-CR}...")
 
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| Special-1-Benefit=<onlyinclude>{{#ifeq:{{{transcludesection|Special-1-Benefit}}}
| Special-1-Benefit|When this ability is unlocked, this mount's carrying capacity is permanently doubled (to {{#number_format: {{#expr:{{#switch:{{{Size|}}}| Fine = 2 | Diminutive = 8 | Tiny = 20 | Small = 60 | Medium = 300 | Large = 1000 | Huge = 3500 | Gargantuan = 8000 | Colossal = 20000 | Titanic = 50000 | #default = 1000 }} * 2}}}} lbs).
| Special-1-Benefit|When this ability is unlocked, this mount's carrying capacity is permanently doubled (to 2,000 lbs).
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Revision as of 21:16, 18 May 2018

  • Cost (Combat Trained): 0 gp
  • Cost (Riding Trained): 0 gp
  • Weight: 700 lbs.
Like a stunted, malformed horse, donkeys have a broader snout and are generally smaller than horses (and even ponies). However, donkeys are quite sure of foot, and can be trained to carry very heavy loads for a creature their size. Donkeys are also known to be quite stubborn when they are ordered to do something they don't want to do. Proper training can overcome this, though.
This mount grants its rider the following bonuses:
Mounted CR: 0
Size: Large (can carry up to sized-Medium riders)
Intelligence: 2
Movement: Walk 10 ft.
Bonus Damage:
(if Combat Trained)
+0 bonus damage to all of the rider's melee attacks made while riding.
Carrying Capacity: 1,000 lbs.
Unlockable Special Abilities:

Load Bearer

  • Requires: 1 point(s) of CR
  • Benefit: When this ability is unlocked, this mount's carrying capacity is permanently doubled (to 2,000 lbs).