Dread Maul (Weapon): Difference between revisions

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(Created page with "{{Template:Weapon | Name = Maul, Dread | Urlname = Maul,_Dread | Image = Dread_Maul_3.png | Proficiency = Exotic | Type = 2-Hand | Cost = 80 gp | TinyDmg = 1d10 | Smal...")
 
 
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{{Template:Weapon
{{Template:Weapon


| Name = Maul, Dread
| Name = Dread Maul


| Urlname = Maul,_Dread
| Urlname = Dread_Maul


| Image = Dread_Maul_3.png
| Image = Dread_Maul_3.png
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| Weight = 35 lbs
| Weight = 35 lbs


| DamageType = Bludgeoning
| DamageType = {{dmg|Bludgeoning}}


| Quality1 = Handy
| Quality1 = Handy
| Quality2 = Massive
| Quality2 = Massive
| Quality3 =  
| Quality3 = Stout
| Quality4 =  
| Quality4 =  
| Quality5 =  
| Quality5 =  

Latest revision as of 00:02, 15 June 2020

Dread Maul 2-Hand / Exotic [edit]
Dread Maul
Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
80 gp 2d6 2d8 3d8 x3 - 35 lbs Bludgeoning (physical, common)
Weapon Qualities: Handy, Massive, Stout
While the cruciate weapons are marvels of the weapon-makers art, the dread maul is a paragon of simplicity. Take a mass of metal the size of a small child, attach a sturdy stick to it, and then smash things with it. Despite the simplicity of the design, the dread maul requires a minimum Strength score of 18 and an exotic weapon proficiency to wield effectively. It is said that any fool can swing a dread maul, but it can take a lifetime to learn to use it well. The dread maul belongs to the "Hammers", weapon group.