Dread Maul (Weapon): Difference between revisions

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Latest revision as of 00:02, 15 June 2020

Dread Maul 2-Hand / Exotic [edit]
Dread Maul
Cost Sm Dmg Med Dmg Large Dmg Crit Range Wt Type
80 gp 2d6 2d8 3d8 x3 - 35 lbs Bludgeoning (physical, common)
Weapon Qualities: Handy, Massive, Stout
While the cruciate weapons are marvels of the weapon-makers art, the dread maul is a paragon of simplicity. Take a mass of metal the size of a small child, attach a sturdy stick to it, and then smash things with it. Despite the simplicity of the design, the dread maul requires a minimum Strength score of 18 and an exotic weapon proficiency to wield effectively. It is said that any fool can swing a dread maul, but it can take a lifetime to learn to use it well. The dread maul belongs to the "Hammers", weapon group.