Druid: Difference between revisions

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At 12th level, a druid can use wild shape to change into a Huge elemental or a Huge plant creature. When taking the form of an elemental, the druid's wild shape now functions as elemental body IV. When taking the form of a plant, the druid's wild shape now functions as plant shape III.
At 12th level, a druid can use wild shape to change into a Huge elemental or a Huge plant creature. When taking the form of an elemental, the druid's wild shape now functions as elemental body IV. When taking the form of a plant, the druid's wild shape now functions as plant shape III.


: d20pfsrd bestiary for [https://sites.google.com/site/pathfinderogc/bestiary/monster-listings/animals animals]
:* d20pfsrd bestiary for [https://sites.google.com/site/pathfinderogc/bestiary/monster-listings/animals animals]
: d20pfsrd bestiary for [http://www.d20pfsrd.com/bestiary/monster-listings/outsiders/elemental elementals]
:* d20pfsrd bestiary for [http://www.d20pfsrd.com/bestiary/monster-listings/outsiders/elemental elementals]
: d20pfsrd bestiary for [https://sites.google.com/site/pathfinderogc/bestiary/monster-listings/plants plants]
:* d20pfsrd bestiary for [https://sites.google.com/site/pathfinderogc/bestiary/monster-listings/plants plants]
: d20pfsrd spell entry for [http://www.d20pfsrd.com/magic/all-spells/b/beast-shape Beast Shape]
:* [[Beast Shape (Spell)|Beast Shape]]
: d20pfsrd spell entry for [http://www.d20pfsrd.com/magic/all-spells/e/elemental-body Elemental Body]
:* [[Elemental Body (Spell)|Elemental Body]]
: d20pfsrd spell entry for [http://www.d20pfsrd.com/magic/all-spells/p/plant-shape-i Plant Shape]
:* [[Plant Shape (Spell)|Plant Shape]]




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:; One With the Green
:; One With the Green
: The Druid gains the 'Plant' sub-type.  See: http://www.d20pfsrd.com/bestiary/rules-for-monsters/creature-types#TOC-Plant
: The Druid gains the 'Plant' sub-type.  See: [[Plant Traits]]


: As a result, the Druid gains all the 'plant' traits, both good and ill.  For example, the Epic Druid who chooses One With the Green is no longer proficient with anything but natural weapons, and cannot wear any armor.  However, the Epic Druid also gains the long list of abilities of the Plant sub-type, namely:
: As a result, the Druid gains all the 'plant' traits, both good and ill.  For example, the Epic Druid who chooses One With the Green is no longer proficient with anything but natural weapons, and cannot wear any armor.  However, the Epic Druid also gains the long list of abilities of the Plant sub-type, namely:

Revision as of 18:29, 9 March 2016