Duck and Cover (Feat): Difference between revisions

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{{Template:Feats
{{Template:Feats
| Category=[[Category:Teamwork Feats]][[Category:Courageous Tier (1-5)]][[Category:Ranger Feats]][[Category:Warlord Feats]]
| Category=[[Category:Teamwork Feats]][[Category:Courageous Tier (1-5)]][[Category:Alchemist Feats]][[Category:Barbarian Feats]][[Category:Bard Feats]][[Category:Brawler Feats]][[Category:Cleric Feats]][[Category:Druid Feats]][[Category:Fighter Feats]][[Category:Monk Feats]][[Category:Paladin Feats]][[Category:Partisan Feats]][[Category:Prowler Feats]][[Category:Ranger Feats]][[Category:Rogue Feats]][[Category:Sorcerer Feats]][[Category:Warlord Feats]][[Category:Wizard Feats]]


| Flavor=Your allies assist you in avoiding dangerous attacks.
| Flavor=Your allies assist you in avoiding dangerous attacks.
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| Benefit=Whenever you are adjacent to an ally who also has this feat, and you are required to make a reflex saving throw for any reason, you may both roll your reflex saves (even if your ally wasn't included in the effect that required the save).  If either of you succeeds on the saving throw, you both succeed.
| Benefit=Whenever you are adjacent to an ally who also has this feat, and you are required to make a reflex saving throw for any reason, you may both roll your reflex saves (even if your ally wasn't included in the effect that required the save).  If either of you succeeds on the saving throw, you both succeed.


'''Special:''' This is a teamwork feat.
{{Teamwork}}


| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}}
| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}}

Latest revision as of 16:28, 17 November 2020


Your allies assist you in avoiding dangerous attacks.

Prerequisites: Level 1

Benefit: Whenever you are adjacent to an ally who also has this feat, and you are required to make a reflex saving throw for any reason, you may both roll your reflex saves (even if your ally wasn't included in the effect that required the save). If either of you succeeds on the saving throw, you both succeed.

Note: This is a Teamwork Feat, meaning it does nothing unless you and at least one other member of your party each possess this feat.