Dweomermetals: Difference between revisions

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: '''Material Restrictions:''' Metal objects only
: '''Material Restrictions:''' Metal objects only
: '''Weight:''' Object's base weight × 0.5 (round up to the nearest pound)
: '''Weight:''' Object's base weight × 0.5 (round up to the nearest pound)
==== Mithril Alloy Weapons ====
The bonus to initiative from mithril weapons is considered a material bonus and only applies while the mithril weapon is being wielded in combat.  As a result, using multiple mithril weapons does not stack this bonus, since multiple like bonuses do not stack.
{| border="1" cellpadding="5" style="text-align:center"
! width="100" | Item || Sunder || Innate Features || Cost
|-
! align="left" | Ammunition
| - || align="left" | - || align="right" | +30 gp/missile
|-
! align="left" | Light Weapons
| -2 CMD || align="left" | +2 to initiative when used in combat || align="right" | +1,000 gp
|-
! align="left" | One-Handed Weapons
| -2 CMD || align="left" | +2 to initiative when used in combat || align="right" | +1,500 gp
|-
! align="left" | Two-Handed Weapons
| -2 CMD || align="left" | +2 to initiative when used in combat || align="right" | +2,000 gp
|}


==== Mithril Alloy Armors ====
==== Mithril Alloy Armors ====

Revision as of 15:19, 16 November 2016