Dweomermetals: Difference between revisions
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: '''Material Restrictions:''' Metal objects only | : '''Material Restrictions:''' Metal objects only | ||
: '''Weight:''' Object's base weight × 0.5 (round up to the nearest pound) | : '''Weight:''' Object's base weight × 0.5 (round up to the nearest pound) | ||
==== Mithril Alloy Weapons ==== | |||
The bonus to initiative from mithril weapons is considered a material bonus and only applies while the mithril weapon is being wielded in combat. As a result, using multiple mithril weapons does not stack this bonus, since multiple like bonuses do not stack. | |||
{| border="1" cellpadding="5" style="text-align:center" | |||
! width="100" | Item || Sunder || Innate Features || Cost | |||
|- | |||
! align="left" | Ammunition | |||
| - || align="left" | - || align="right" | +30 gp/missile | |||
|- | |||
! align="left" | Light Weapons | |||
| -2 CMD || align="left" | +2 to initiative when used in combat || align="right" | +1,000 gp | |||
|- | |||
! align="left" | One-Handed Weapons | |||
| -2 CMD || align="left" | +2 to initiative when used in combat || align="right" | +1,500 gp | |||
|- | |||
! align="left" | Two-Handed Weapons | |||
| -2 CMD || align="left" | +2 to initiative when used in combat || align="right" | +2,000 gp | |||
|} | |||
==== Mithril Alloy Armors ==== | ==== Mithril Alloy Armors ==== |