Dweomermetals: Difference between revisions

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! align="left" | Light Armor
! align="left" | Light Armor
| - || - || -3 || - || align="left" | Increase any instant healing received by 1 point per BAB of wearer || align="right" | +4,000 gp
| - || - || -3 || - || align="left" | Increase any instant healing received by 1 point per BAB of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=6-20 }}}}}} gp
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! align="left" | Medium Armor
! align="left" | Medium Armor
| - || +1 || -1 || +5% || align="left" | Increase any instant healing received by 1 point per BAB of wearer || align="right" | +9,000 gp
| - || +1 || -1 || +5% || align="left" | Increase any instant healing received by 1 point per BAB of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=6-45 }}}}}} gp
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! align="left" | Heavy Armor
! align="left" | Heavy Armor
| - || +2 || - || +10% || align="left" | Increase any instant healing received by 1 point per BAB of wearer || align="right" | +13,000 gp
| - || +2 || - || +10% || align="left" | Increase any instant healing received by 1 point per BAB of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=6-65 }}}}}} gp
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! align="left" | Shield
! align="left" | Shield
| - || - || - || +5% || align="left" | Increase any instant healing received by 1 point per BAB of wearer || align="right" | +5,000 gp
| - || - || - || +5% || align="left" | Increase any instant healing received by 1 point per BAB of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=7-20 }}}}}} gp
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Revision as of 18:54, 2 July 2017