Dweomermetals: Difference between revisions

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! align="left" | Light Armor
! align="left" | Light Armor
| - || +1 || -3 || -10% || align="left" | +1 material bonus to Reflex saves || align="right" | +1,500 gp
| - || +1 || -3 || -10% || align="left" | +1 material bonus to Reflex saves || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=1-75 }}}}}} gp
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! align="left" | Medium Armor
! align="left" | Medium Armor
| - || +2 || -3 || -10% || align="left" | +1 material bonus to Reflex saves || align="right" | +3,500 gp
| - || +2 || -3 || -10% || align="left" | +1 material bonus to Reflex saves || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=6-35 }} / 2 }}}} gp
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! align="left" | Heavy Armor
! align="left" | Heavy Armor
| - || +2 || -3 || -5% || align="left" | +1 material bonus to Reflex saves || align="right" | +8,000 gp
| - || +2 || -3 || -5% || align="left" | +1 material bonus to Reflex saves || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=6-40 }}}}}} gp
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! align="left" | Shield
! align="left" | Shield
| - || +1 || -3 || -10% || align="left" | +1 material bonus to Reflex saves || align="right" | +2,500 gp
| - || +1 || -3 || -10% || align="left" | +1 material bonus to Reflex saves || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=7-10 }}}}}} gp
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Revision as of 19:12, 2 July 2017