Dweomermetals: Difference between revisions

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=== Dolemetal Weapons ===
=== Dolemetal Weapons ===
The bonus to forced movement is considered a material bonus.  Thus, wielding multiple dolemetal weapons does not stack this bonus.  Additionally, the maneuver or ability you use to inflict forced movement must be made with the dolemetal weapon to take effect.  Holding a dolemetal dagger will not allow a spellcaster to increase the forced movement of their spells, for example.
The forced movement bonus provided by dolemetal only triggers when used in conjunction with an ability which already inflicts forced movement.  That is, it is adding forced movement to any existing forced movement. The bonus to forced movement is considered a material bonus, so wielding multiple dolemetal weapons does not stack this bonus.  


Dolemetal counts as Adamantine for purposes of overcoming DR x/adamantine or exploiting a vulnerability to Adamantine, as well as any feats, abilities or tactics which require Adamantine to be present.
Dolemetal counts as Adamantine for purposes of overcoming DR x/adamantine or exploiting a vulnerability to Adamantine, as well as any feats, abilities or tactics which require Adamantine to be present.

Revision as of 19:35, 2 July 2017