Dweomermetals: Difference between revisions

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{| class="ep-default" style="text-align:center" width="95%"
{| class="ep-default" style="text-align:center" width="95%"
|-  
|-  
! width="15%" | Item || width="8%" | Sunder || width="50" | Max Dex || width="50" | Armor Check Penalty || width="50" | Spell Failure || Innate Features || width="8%" | Cost
! width="12%" | Item || width="7%" | Sunder || width="7%" | Max Dex || width="7%" | Armor Check Penalty || width="7%" | Spell Failure || Innate Features || width="7%" | Cost
|-
|-
! align="left" | Light Armor
! align="left" | Light Armor
| - || - || -3 || - || align="left" | Increase any instant healing received by 1 point per two points of BAB (round down, min 1) of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=6-20 }}}}}} gp
| - || - || - || - || align="left" | Increase any instant healing received by 1 point per two points of BAB (round down, min 1) of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=6-20 }}}}}} gp
|-
|-
! align="left" | Medium Armor
! align="left" | Medium Armor
| - || +1 || -1 || +5% || align="left" | Increase any instant healing received by 1 point per 3/4 points of BAB (i.e. 1 per BAB except those divisible by 4) of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=6-45 }}}}}} gp
| - || worsens by 1 || worsens by 1 || worsens by 5% || align="left" | Increase any instant healing received by 1 point per 3/4 points of BAB (i.e. 1 per BAB except those divisible by 4) of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=6-45 }}}}}} gp
|-
|-
! align="left" | Heavy Armor
! align="left" | Heavy Armor
| - || +2 || - || +10% || align="left" | Increase any instant healing received by 1 point per one point of BAB of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=6-65 }}}}}} gp
| - || worsens by 2 || worsens by 2 || worsens by 10% || align="left" | Increase any instant healing received by 1 point per one point of BAB of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=6-65 }}}}}} gp
|-
|-
! align="left" | Shield
! align="left" | Shield
| - || - || - || +5% || align="left" | Increase any instant healing received by 1 point per two points of BAB (round down, min 1) of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=7-20 }}}}}} gp
| - || - || - || worsens by 5% || align="left" | Increase any instant healing received by 1 point per two points of BAB (round down, min 1) of wearer || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=7-20 }}}}}} gp
|}
|}



Revision as of 21:22, 2 July 2017