Dweomermetals: Difference between revisions

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! align="left" | Ammunition
! align="left" | Ammunition
| - || align="left" | +5 feet to base range increment of the projectile. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=12-10 }}}}}} gp per 50 missiles
| - || align="left" | +5 feet to base range increment of the projectile. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=7-10 }}}}}} gp per 50 missiles
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! align="left" | Light Weapons
! align="left" | Light Weapons
| -2 Maneuver Defense || align="left" | +2 to initiative when used in combat; +5 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=12-10 }}}}}} gp
| -2 Maneuver Defense || align="left" | +2 to initiative when used in combat; +5 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=7-10 }}}}}} gp
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! align="left" | One-Handed Weapons
! align="left" | One-Handed Weapons
| -2 Maneuver Defense || align="left" | +2 to initiative when used in combat; +5 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=12-10 }}}}}} gp
| -2 Maneuver Defense || align="left" | +2 to initiative when used in combat; +5 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=8-10 }}}}}} gp
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! align="left" | Two-Handed Weapons
! align="left" | Two-Handed Weapons
| -2 Maneuver Defense || align="left" | +2 to initiative when used in combat; +5 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=12-10 }}}}}} gp
| -2 Maneuver Defense || align="left" | +2 to initiative when used in combat; +5 feet to base range increment of thrown weapon. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=9-10 }}}}}} gp
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! align="left" | Magic Implements
! align="left" | Magic Implements
| -1 Maneuver Defense || align="left" | +1 to initiative when used in combat. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=12-10 }}}}}} gp
| -1 Maneuver Defense || align="left" | +1 to initiative when used in combat. || align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=8-10 }}}}}} gp
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Revision as of 22:39, 2 July 2017