Dweomermetals: Difference between revisions
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! align="left" | Light Weapons | ! align="left" | Light Weapons | ||
| +1 Maneuver Offense || align="left" | Overcomes DR x/Adamantine, and exploits any vulnerabilities to Adamantine of target. | | +1 Maneuver Offense || align="left" | | ||
* +1 to hit and +1 bonus damage (as material bonuses). | |||
* Overcomes DR x/Adamantine, and exploits any vulnerabilities to Adamantine of target. | |||
| align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=13-15 }}}}}} gp | |||
|- | |- | ||
! align="left" | One-Handed Weapons | ! align="left" | One-Handed Weapons | ||
| +1 Maneuver Offense || align="left" | Overcomes DR x/Adamantine, and exploits any vulnerabilities to Adamantine of target. | | +1 Maneuver Offense || align="left" | | ||
* +1 to hit and +2 bonus damage (as material bonuses). | |||
* Overcomes DR x/Adamantine, and exploits any vulnerabilities to Adamantine of target. | |||
| align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=14-15 }}}}}} gp | |||
|- | |- | ||
! align="left" | Two-Handed Weapons | ! align="left" | Two-Handed Weapons | ||
| +2 Maneuver Offense || align="left" | Overcomes DR x/Adamantine, and exploits any vulnerabilities to Adamantine of target. | | +2 Maneuver Offense || align="left" | | ||
* +1 to hit and +4 bonus damage (as material bonuses). | |||
* Overcomes DR x/Adamantine, and exploits any vulnerabilities to Adamantine of target. | |||
| align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=15-15 }}}}}} gp | |||
|- | |- | ||
! align="left" | Magic Implements | ! align="left" | Magic Implements |