Dweomermetals: Difference between revisions
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! align="left" | Light Weapons | ! align="left" | Light Weapons | ||
| +2 Maneuver Offense || align="left" | Overcomes DR x/Adamantine, and exploits any vulnerabilities to Adamantine of target. If thrown, gains [[Ponderous (Quality)|ponderous]] weapon quality, but base range increment reduced by 20 ft. | | +2 Maneuver Offense || align="left" | | ||
* +1 base weapon damage (as material bonus) | |||
* Overcomes DR x/Adamantine, and exploits any vulnerabilities to Adamantine of target. | |||
* If thrown, gains [[Ponderous (Quality)|ponderous]] weapon quality, but base range increment reduced by 20 ft. | |||
| align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=19-15 }}}}}} gp | |||
|- | |- | ||
! align="left" | One-Handed Weapons | ! align="left" | One-Handed Weapons | ||
| +2 Maneuver Offense || align="left" | | | +2 Maneuver Offense || align="left" | | ||
* +2 base weapon damage (as material bonus) | |||
* Overcomes DR x/Adamantine, and exploits any vulnerabilities to Adamantine of target. | |||
* If thrown, gains [[Ponderous (Quality)|ponderous]] weapon quality, but base range increment reduced by 20 ft. | |||
| align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=20-15 }}}}}} gp | |||
|- | |- | ||
! align="left" | Two-Handed Weapons | ! align="left" | Two-Handed Weapons | ||
| +3 Maneuver Offense || align="left" | | | +3 Maneuver Offense || align="left" | | ||
* +3 base weapon damage (as material bonus) | |||
* Overcomes DR x/Adamantine, and exploits any vulnerabilities to Adamantine of target. | |||
* If thrown, gains [[Ponderous (Quality)|ponderous]] weapon quality, but base range increment reduced by 20 ft. | |||
| align="right" | +{{#number_format: {{#expr: {{Magic-Item-Adjusted-Price|transcludesection=21-15 }}}}}} gp | |||
|- | |- | ||
! align="left" | Magic Implements | ! align="left" | Magic Implements |