Dweomermetals: Difference between revisions
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Line 709: | Line 709: | ||
! align="left" | Light Weapons | ! align="left" | Light Weapons | ||
| +3 Maneuver Offense || align="left" | | | +3 Maneuver Offense || align="left" | | ||
* Adds +1 dodge bonus to AC | * Adds +1 dodge bonus to AC. | ||
* +2 to-hit and +1 base weapon damage (as material bonuses). | * +2 to-hit and +1 base weapon damage (as material bonuses). | ||
* Creatures with DR x/Adamantine or DR x/- are treated as having Vulnerability: Adamantine. | * Creatures with DR x/Adamantine or DR x/- are treated as having Vulnerability: Adamantine. | ||
Line 717: | Line 717: | ||
! align="left" | One-Handed Weapons | ! align="left" | One-Handed Weapons | ||
| +4 Maneuver Offense || align="left" | | | +4 Maneuver Offense || align="left" | | ||
* Adds +1 dodge bonus to AC | * Adds +1 dodge bonus to AC. | ||
* +2 to-hit and +2 base weapon damage (as material bonuses). | * +2 to-hit and +2 base weapon damage (as material bonuses). | ||
* Creatures with DR x/Adamantine or DR x/- are treated as having Vulnerability: Adamantine. | * Creatures with DR x/Adamantine or DR x/- are treated as having Vulnerability: Adamantine. | ||
Line 725: | Line 725: | ||
! align="left" | Two-Handed Weapons | ! align="left" | Two-Handed Weapons | ||
| +5 Maneuver Offense || align="left" | | | +5 Maneuver Offense || align="left" | | ||
* Adds +1 dodge bonus to AC | * Adds +1 dodge bonus to AC. | ||
* +2 to-hit and +4 base weapon damage (as material bonuses). | * +2 to-hit and +4 base weapon damage (as material bonuses). | ||
* Creatures with DR x/Adamantine or DR x/- are treated as having Vulnerability: Adamantine. | * Creatures with DR x/Adamantine or DR x/- are treated as having Vulnerability: Adamantine. |