Element Spell (Feat): Difference between revisions

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| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}}
| LevelInc=<onlyinclude>{{#ifeq:{{{transcludesection|LevelInc}}}
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}}</onlyinclude> (An elemental spell uses up a spell slot one level higher than the spell's actual level.)
}}</onlyinclude> (An element spell uses up a spell slot two levels higher than the spell's actual level.)


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| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}

Revision as of 18:10, 17 September 2019


You can manipulate the elemental nature of your spells.

Prerequisites: Caster Level 1

Benefit: At the time this feat is chosen, you choose one energy type from the list of common energy damage types (Common (Acid,  Cold,  Fire,  Lightning,  Sonic)). You may replace a spell's normal damage type with that energy type so it inflicts all damage in the new type, instead of the damage type it normally deals. Once chosen, this damage type may not be changed, except through the reselection rules.

Special: You can gain this feat multiple times. Each time the feat is chosen, a different common damage type may be selected.

Level Increase: +2 (An element spell uses up a spell slot two levels higher than the spell's actual level.)