Endurance (Feat): Difference between revisions

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[[Category:Epic Path]]
[[Category:Feats]]
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==Endurance==
''Harsh conditions or long exertions do not easily tire you.''


'''Prerequisites:''' -


; Endurance (General)


Harsh conditions or long exertions do not easily tire you.
'''Benefit:''' You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage from exhaustion; Constitution checks made to continue running; Constitution checks made to avoid nonlethal damage from a forced march; Constitution checks made to hold your breath; Constitution checks made to avoid nonlethal damage from starvation or thirst; Fortitude saves made to avoid nonlethal damage from hot or cold environments; and Fortitude saves made to resist damage from suffocation.


You may sleep in light, medium or heavy armor without becoming fatigued.


Benefit: You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage from exhaustion; Constitution checks made to continue running; Constitution checks made to avoid nonlethal damage from a forced march; Constitution checks made to hold your breath; Constitution checks made to avoid nonlethal damage from starvation or thirst; Fortitude saves made to avoid nonlethal damage from hot or cold environments; and Fortitude saves made to resist damage from suffocation.
'''Normal:''' A character without this feat who sleeps in medium or heavier armor is fatigued the next day.
 
You may sleep in light or medium armor without becoming fatigued.
 
Normal: A character without this feat who sleeps in medium or heavier armor is fatigued the next day.

Revision as of 17:05, 27 February 2015


Endurance

Harsh conditions or long exertions do not easily tire you.

Prerequisites: -


Benefit: You gain a +4 bonus on the following checks and saves: Swim checks made to resist nonlethal damage from exhaustion; Constitution checks made to continue running; Constitution checks made to avoid nonlethal damage from a forced march; Constitution checks made to hold your breath; Constitution checks made to avoid nonlethal damage from starvation or thirst; Fortitude saves made to avoid nonlethal damage from hot or cold environments; and Fortitude saves made to resist damage from suffocation.

You may sleep in light, medium or heavy armor without becoming fatigued.

Normal: A character without this feat who sleeps in medium or heavier armor is fatigued the next day.