Energy Drain (Sorcerer/Wizard Spell): Difference between revisions

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m (Text replacement - "| Duration|instantaneous" to "| Duration|Instant")
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| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target=<onlyinclude>{{#ifeq:{{{transcludesection|Target}}}
| Target|[[ray]] of negative energy
| Target|Ray of negative energy
}}</onlyinclude>
}}</onlyinclude>


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| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save=<onlyinclude>{{#ifeq:{{{transcludesection|Save}}}
| Save|none
| Save|Ray attack, and see below.
   <!-- Values: None,  
   <!-- Values: None,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
       FortHalf, FortNegates, HFortHalf (for "Harmless (Fort for half damage)"), HFortNegates,  
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| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC=<onlyinclude>{{#ifeq:{{{transcludesection|Save-DC}}}
| Save-DC|
| Save-DC|Strong
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
   <!-- Values: None, Weak, Strong, Hybrid, or anything else -->
}}</onlyinclude>
}}</onlyinclude>


| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}}
| Lays-Charge=<onlyinclude>{{#ifeq:{{{transcludesection|Lays-Charge}}}
| Lays-Charge|
| Lays-Charge|Y
   <!-- Values: Y, or leave blank -->
   <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>
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| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR=<onlyinclude>{{#ifeq:{{{transcludesection|SR}}}
| SR|yes
| SR|Y
   <!-- Values: Y, or leave blank -->
   <!-- Values: Y, or leave blank -->
}}</onlyinclude>
}}</onlyinclude>


| Description =This spell functions like [[Enervation (Spell)]], except that
| Description =Upon completion of the vile, whispery phrases of this spell, it hurls forth a dire black beam, a [[Spells#Ray|Ray]] so utterly absent it can tear at the eyes and sanity of the unwary. The caster makes a ranged touch attack against a single creature in range.  The creature struck gains 2d4 points of [[Essence Omission]] as their very being is shredded away


:An [[undead]] creature struck by the ray gains 2d4 x 5 [[temporary hit point]]s for 1 hour.
:'''Synergy''': If a creature receives any other status condition while it is suffering from the status condition laid by this spell, the old condition may be replaced with a new effect. In such cases, the dire energy of this spell inflicts {{Circle|10}} of {{dmg|Negative Energy}} damage as it is expelled from the victims body.
 
:''Energy Drain'' is not a [[Spells#.5BDescriptor.5D|[death]]] effect.


| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc=<onlyinclude>{{#ifeq:{{{transcludesection|ShortDesc}}}
| ShortDesc|Subject gains 2d4 points of [[Essence Omission]].
| ShortDesc|Subject gains 2d4 points of [[Essence Omission]] and is at risk of a synergy.
}}</onlyinclude>
}}</onlyinclude>



Revision as of 00:02, 25 July 2018