Environmental Effects: Difference between revisions

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Darkness applies to visual senses. Non-visual senses pierce it completely, and may be used in darkness to provide normal function.
Darkness applies to visual senses. Non-visual senses pierce it completely, and may be used in darkness to provide normal function.


[[Darkvision]] allows many characters and monsters to see perfectly well without any light at all, but characters with normal or [[low-light vision]] can be rendered completely blind by putting out the lights. Torches or lanterns can be blown out by sudden gusts of subterranean wind, magical light sources can be dispelled, or magical traps might create fields of impenetrable darkness.
[[Darkvision]] allows many characters and monsters to see perfectly well without any light at all, but characters with normal or [[low-light vision]] can be rendered completely blind by putting out the lights. Torches or lanterns can be blown out by sudden gusts of subterranean wind, magical light sources can be dispelled, or [[Traps and Hazards | magical traps]] might create fields of impenetrable darkness.


In many cases, some characters or monsters might be able to see while others are blinded. For purposes of the following points, a blinded creature is one who simply can't see through the surrounding darkness.
In many cases, some characters or monsters might be able to see while others are blinded. For purposes of the following points, a blinded creature is one who simply can't see through the surrounding darkness.
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==Falling Objects==
==Falling Objects==

Revision as of 13:14, 11 December 2018