Environmental Effects: Difference between revisions

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==Suffocation==
==Suffocation==
A character who has no air to breathe can hold her breath for 2 rounds per point of Constitution. If a character takes a standard or full-round action, the remaining duration that the character can hold her breath is reduced by 1 round. After this period of time, the character must make a DC 10 Constitution check in order to continue holding her breath. The check must be repeated each round, with the DC increasing by +1 for each previous success.
A character who has no air to breathe can hold their breath for 1 minute. After 1 minute, they receive the [[Gagging]] condition as they begin to run out of air.


When the character fails one of these Constitution checks, she begins to suffocate. In the first round, she falls unconscious (0 hit points). In the following round, she drops to , she suffocates.
For each additional minute they remain without air, the condition worsens, first to [[Choking]], then [[Asphyxiating]].


Slow Suffocation: A Medium character can breathe easily for 6 hours in a sealed chamber measuring 10 feet on a side. After that time, the character takes 1d6 points of [[Non-Lethal Damage]] every 15 minutes. Each additional Medium character or significant fire source (a torch, for example) proportionally reduces the time the air will last. Once rendered unconscious through the accumulation of Non-Lethal Damage, the character begins to take lethal damage at the same rate. Small characters consume half as much air as Medium characters.
Unless they can remove the Asphyxiating condition, they die promptly.
 
 
===Slow Suffocation:===
 
A Medium character can breathe easily for 6 hours in a sealed chamber measuring 10 feet on a side. After that time, the character takes 1d6 points of [[Non-Lethal Damage]] every 15 minutes. Each additional Medium character or significant fire source (a torch, for example) proportionally reduces the time the air will last. Once rendered unconscious through the accumulation of Non-Lethal Damage, the character begins to take lethal damage at the rate of 3d6 per 15 minutes. Small characters consume half as much air as Medium characters, Large character consume twice as much.


==Storm==
==Storm==

Revision as of 19:32, 11 December 2018