Environmental Effects: Difference between revisions

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===Slow Suffocation:===
===Slow Suffocation:===


A Medium character can breathe easily for 6 hours in a sealed chamber measuring 10 feet on a side. After that time, the character takes 1d6 points of [[Non-Lethal Damage]] every 15 minutes. Each additional Medium character or significant fire source (a torch, for example) proportionally reduces the time the air will last. Once rendered unconscious through the accumulation of Non-Lethal Damage, the character begins to take lethal environmental damage (which is coded as non-lethal, thus, most resistance will not work) at the rate of 3d6 per 15 minutes. Small characters consume half as much air as Medium characters, Large character consume twice as much.
A Medium character can breathe easily for 6 hours in a sealed chamber measuring 10 feet on a side. After that time, the character takes 1d6 points of [[Non-Lethal Damage]] every 15 minutes. Each additional Medium character or significant fire source (a torch, for example) proportionally reduces the time the air will last. Once rendered unconscious through the accumulation of Non-Lethal Damage, the character begins to take lethal environmental damage (which is coded as non-lethal, thus, most resistance will not work) at the rate of 3d6 per 15 minutes. Small characters consume half as much air as Medium characters, Large characters consume twice as much.


==Storm==
==Storm==

Revision as of 17:06, 12 December 2018