Environmental Effects: Difference between revisions
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===Lightning Storm=== | ===Lightning Storm=== | ||
Despite the flash and thunder of a severe lightning storm, the danger from the lightning is very small. If a character is struck, the damage is 1d6+1 of electricity damage per CR of the area, or the character's CR, whichever is higher. A much larger danger is the risk of falling trees, which are defined as Falling Objects, typically size Gargantuan or bigger, falling a distance equal to their height (which can easily exceed 100 feet), with a -1 per die since they are brushy and 'soft'. The GM adjudicates all effects, of course. | Despite the flash and thunder of a severe lightning storm, the danger from the lightning is very small. If a character is struck, the damage is 1d6+1 of {{dmg|electricity}} damage per CR of the area, or the character's CR, whichever is higher. A much larger danger is the risk of falling trees, which are defined as Falling Objects, typically size Gargantuan or bigger, falling a distance equal to their height (which can easily exceed 100 feet), with a -1 per die since they are brushy and 'soft'. The GM adjudicates all effects, of course. | ||
===Sandstorm=== | ===Sandstorm=== |