Environmental Effects: Difference between revisions

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In general, GMs should stack environmental effects to any degree they wish and makes sense for their campaign. Heat and Cold effects would be hard to justify, but heat, hurricane winds, and heavy rain work just fine. The one rule to live by is that all applicable environment effects are applied separately, not additively.  The non-lethal effects of all effects are applied separately, so suffering from cold and high altitude means you suffer two doses of non-lethal environment damage, which can separately be resisted by any gear, feats, or effects. GM's should resist the urge to 'stack these up', unless they are running a nice, nasty survival horror type game. If that's what your table is after, then go for it!
In general, GMs should stack environmental effects to any degree they wish and makes sense for their campaign. Heat and Cold effects would be hard to justify, but heat, hurricane winds, and heavy rain work just fine. The one rule to live by is that all applicable environment effects are applied separately, not additively.  The non-lethal effects of all effects are applied separately, so suffering from cold and high altitude means you suffer two doses of non-lethal environment damage, which can separately be resisted by any gear, feats, or effects. GM's should resist the urge to 'stack these up', unless they are running a nice, nasty survival horror type game. If that's what your table is after, then go for it!
==Environmental Effects as Encounters==
The GM may rule that any or all unusual environmental effects count as an Encounter for calculating the duration of spells and other effects.  A blustery, windy, day does not usually count, getting hit with an avalanche or a flash flood usually does count, and the effects of a Volcano...might, depending upon circumstances.  If a volcano makes the world so nasty it ends your spell effects every hour or two, well, that's just part and parcel for the terrible majesty of Nature!  As always, the GM rules in the event of all such circumstances.


==Altitude==
==Altitude==

Revision as of 22:00, 20 December 2018