Environmental Effects: Difference between revisions
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'''Falling into Water:''' Falls into water are handled somewhat differently. If the water is at least 10 feet deep, the first 20 feet of falling do no damage. The next 20 feet do [[non-lethal damage]] (1d3 per 10-foot increment). Beyond that, falling damage is lethal damage (1d6 per additional 10-foot increment). | '''Falling into Water:''' Falls into water are handled somewhat differently. If the water is at least 10 feet deep, the first 20 feet of falling do no damage. The next 20 feet do [[non-lethal damage]] (1d3 per 10-foot increment). Beyond that, falling damage is lethal damage (1d6 per additional 10-foot increment). | ||
Characters who deliberately dive into water take no damage on a successful DC 15 [[Movement(Swim)]] check or DC 15 [[Acrobatics]] check, so long as the water is at least 10 feet deep for every 30 feet fallen. The DC of the check, however, increases by 5 for every 50 feet of the dive. | Characters who deliberately dive into water take no damage on a successful DC 15 [[Movement (Swim)]] check or DC 15 [[Acrobatics]] check, so long as the water is at least 10 feet deep for every 30 feet fallen. The DC of the check, however, increases by 5 for every 50 feet of the dive. | ||
==Falling Objects== | ==Falling Objects== |