Environmental Effects: Difference between revisions

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===Falling into Water===
===Falling into Water===
Falls into water are handled somewhat differently. If the water is at least 10 feet deep, the first 20 feet of falling does no damage. The next 20 feet of falling deals non-lethal damage (1d3 per 10-foot increment). Beyond that, falling damage is lethal damage (1d6 per additional 10-foot increment).
Falls into water are handled somewhat differently. If the water is at least 10 feet deep, the first 20 feet of falling does no damage. The next 20 feet of falling deals non-lethal damage (1d3 per 10-foot increment). Beyond that, [[Falling Damage]] is lethal damage (1d6 per additional 10-foot increment).


Characters who deliberately dive into water take no damage on a successful DC 15 Swim check or DC 15 [[Acrobatics]] check, so long as the water is at least 10 feet deep for every 30 feet fallen. The DC of the check, however, increases by 5 for every 50 feet of the dive.  See Acrobatics for more details.
Characters who deliberately dive into water take no damage on a successful DC 15 Swim check or DC 15 [[Acrobatics]] check, so long as the water is at least 10 feet deep for every 30 feet fallen. The DC of the check, however, increases by 5 for every 50 feet of the dive.  See Acrobatics for more details.

Revision as of 13:55, 9 July 2017